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Stage Requirements:- Find fertile land for your clan to begin a new life.Restrictions:- Unable to mine.- Above-ground resources only (wood, dirt, sand/sandstone, etc).- Small, temporary shelters only until a village location has been finalized.- Beds cannot be used - you must either travel or hide, while at night.- Torches cannot be placed outside.
Stage Requirements:- Construct one hut for every player.- Construct a further two huts for every player hut.- Spawn all available Testificates.- Have a Testificate Population of six.Restrictions:- Unable to mine.- Above-ground resources only.- Beds can be used from now on in all Stages.- Torches cannot be placed outside.- Each hut must be double-doored.
Stage Requirements:- Construct a stone mine.- Construct an aqueduct leading from a water source above the village, to a well or pool located somewhere within the village. *OR* Find a near-by source of fresh water, and mark it with a campfire.- Testificate Population of eight.- Construct paths leading to every building in the village.- [HINT] You will use this supply of water for the next stage.Restrictions:- Stone mine depth is restricted to no more than five layers beneanth the same layer as the village.- Stone mine must have wooden supports built inside every ten paces(blocks).- The aqueduct must be constructed of stone.- Torches cannot be placed outside.- Path must be at least two blocks wide and made out of gravel or stone.
Stage Requirements:- Plant a wheat farm - must contain at least twenty plants of wheat.- Construct a paddock and fill it at least six of one type of herd animal (Pig, Chicken, Cow)- Construct a granary to store all food supplies.- Have at least one single chest half full of food.- Testificate Population of ten.Restrictions:- Stone mine depth restriction still in place.- Torches may only be placed either inside, or on the village wall.- The granary must have at least two silos connected of at least ten blocks in height, that are to be filled with sand blocks (for effect).
Stage Requirements:- Construct a town hall/chieftain's hut/etc (a large, primary government building.)- Build four more huts.- Testificate Population of twelve.Restrictions:- Stone mine depth restriction still in place.- Government building must be at least three times the size of the standard hut - must be single storey.- Torches cannot be placed outside.
Stage Requirements:- Construct a blacksmith.- Construct a public library.- Find a vein of iron while mining - quantity does not matter.- Testificate Population of fifteen.Restrictions:- Blacksmith must contain at least two furnaces.- [Blacksmith] Each furnace must have a stone chimney (global rule:in effect all game).- Public library must contain at least six bookshelves.- Stone mine depth limit increased to a maximum depth of layer 54. (use F3 control to check this)- Torches cannot be placed outside.
Stage Requirements:- Reinforce at least half of the current number of huts with stone walls.- Build either a wooden, or stone wall around the village - a gate is optional.- [OPTIONAL] Torches may be placed on the wall, but still limited to inside otherwise.Restrictions:- Stone mine depth restriction still in place.- Wall must be at least two blocks high and cannot be jumpable by mobs. (excluding spiders)- Torches may only be placed either inside, or on the village wall.
Stage Requirements:- Construct a shrine or monument to your God, Crukins.- Shrine must have a rare metal centre-piece. (Iron, Gold, Lapis, etc)- Testificate Population of twenty.Restrictions:- Shrine must be made out of smooth stone.- Shrine must not be anymore than six blocks square in width.- Stone mine depth restriction still in place.- Torches may only be placed either inside, or on the village wall.
Stage Requirements:- Construct one Manor for every ten Testificates.- Construct a Manor for every player.- Construct a resting garden.Restrictions:- Each Manor must contain at least four different rooms.- Each Manor must be two storey.- Each Manor must have a balcony.- Each Manor must have at least two seperate entry/exit points.- Each Manor entry/exit point must be double-doored.- Resting garden is to be a sight of beauty, not where you grow your carrots.- Resting garden must have seats.- Resting garden must have a pond with a small waterfall.- Resting garden must have clear borders, but not fully walled off.- Resting garden must have jungle trees, vines and shrubs (leaves).- Stone mine depth restriction REMOVED.- Torches restriction REMOVED.
Stage Requirements: - Construct a town guard barracks somewhere inside of town.- Construct an army camp on the outskirts of town.- Construct an Iron Golem at the town barracks, if there isn't already some walking around.Restrictions:- Barracks must contain at least four rooms.- Two rooms of the barracks must contain at least six beds each.- One room of the barracks must contain chests with both weapons and armour stored.- Army camp must cover a large area.- Army camp must have target practice for archers.- Army camp must have small, one-door huts with two beds each.
Stage Requirements:- Construct a grand temple.Restrictions:- Temple must be of a large size.- Temple must have a large hall.- Temple must have a lifted, center platform that is at least six square blocks wide.- Temple roof must always be at least ten blocks away from the floor - including the platform.- Temple must have golden blocks used in the decoration.
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