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Author Topic: Minecraft: Village Challenge  (Read 15047 times)

Crusader

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Minecraft: Village Challenge
« on: August 05, 2012, 06:13:02 PM »

This is a Village Challenge Rule-set I've come up with for the hell of it. Ava and I are currently trialing this, but it is certainly far from complete.


If you're interested in joining us then join Avarice[dot]zapto[dot]org in Minecraft 1.3.1.


And of course you can just use these rules on your own accord.


----------------------------



Village Challenge #1 - Testificate Edition.


Gamemode Objectives:


- Construct a village.
- Maintain a renewable Testificate population (at least two, who are able to breed).
- Thrive.


Settings:


- The group is to receive a total of eight netherrack blocks, thirty-two cobblestone slabs and two flint and steel. These are used to create campfires and only campfires.
- The group is to receive eight apples per player, three pieces of bread per player, four cooked pork per player and a fishing rod per player.
- Each player is to receive twelve emerald 'coins' for trade with the Testificates.
- Torches cannot be placed outside.
- The group is to receive six Testificate Eggs.
- The Testificate Population requirement will increase. More huts than mentioned will be required.


Global Rules:


- Surface stone "skimming" is allowed at game start. Stone must be in direct line of sight with sky, only a single layer may be mined.
- Furnaces cannot be built or used until Stage Five.
- Stone cannot be used for anything other than tools until Stage Three.
- Cannot create plant farms (wheat, sugarcane, etc) until Stage Four.
- Cannot cage herd animals (Cows, chickens, pigs) until Stage Four - Hunting only.
- Each furnace must have a hollow, stone chimney - In effect all game.


Fertile Land Suggestions:


Plenty of trees, or at least a near by forest/jungle. An immediate fresh water source is all but required - ocean does not count. Large, flat and open grassland will be your best bet, with minimum pit holes and caves.


----------------------------



Stage One; Discovery


"As we are, the explorers and settlers of the unknown."


Quote
Stage Requirements:


- Find fertile land for your clan to begin a new life.


Restrictions:


- Unable to mine.
- Above-ground resources only (wood, dirt, sand/sandstone, etc).
- Small, temporary shelters only until a village location has been finalized.
- Beds cannot be used - you must either travel or hide, while at night.
- Torches cannot be placed outside.



----------------------------


Stage Two; A New Life


"May huts to rest our weary heads be risen from the ground."


Quote
Stage Requirements:


- Construct one hut for every player.
- Construct a further two huts for every player hut.
- Spawn all available Testificates.
- Have a Testificate Population of six.


Restrictions:


- Unable to mine.
- Above-ground resources only.
- Beds can be used from now on in all Stages.
- Torches cannot be placed outside.
- Each hut must be double-doored.



----------------------------


Stage Three; Resources and health


"We will tame the earth, and all must have fresh water to live."


Quote
Stage Requirements:


- Construct a stone mine.
- Construct an aqueduct leading from a water source above the village, to a well or pool located somewhere within the village. *OR* Find a near-by source of fresh water, and mark it with a campfire.
- Testificate Population of eight.
- Construct paths leading to every building in the village.
- [HINT] You will use this supply of water for the next stage.


Restrictions:


- Stone mine depth is restricted to no more than five layers beneanth the same layer as the village.
- Stone mine must have wooden supports built inside every ten paces(blocks).
- The aqueduct must be constructed of stone.
- Torches cannot be placed outside.
- Path must be at least two blocks wide and made out of gravel or stone.



----------------------------


Stage Four; An Agrarian People


"Better is bread and a healthy heart, than wealth with vexation."


Quote
Stage Requirements:


- Plant a wheat farm - must contain at least twenty plants of wheat.
- Construct a paddock and fill it at least six of one type of herd animal (Pig, Chicken, Cow)
- Construct a granary to store all food supplies.
- Have at least one single chest half full of food.
- Testificate Population of ten.


Restrictions:


- Stone mine depth restriction still in place.
- Torches may only be placed either inside, or on the village wall.
- The granary must have at least two silos connected of at least ten blocks in height, that are to be filled with sand blocks (for effect).



----------------------------


Stage Five; Right to Rule


"As for our Lord, who sat upon a throne fit for kings."


Quote
Stage Requirements:


- Construct a town hall/chieftain's hut/etc (a large, primary government building.)
- Build four more huts.
- Testificate Population of twelve.


Restrictions:


- Stone mine depth restriction still in place.
- Government building must be at least three times the size of the standard hut - must be single storey.
- Torches cannot be placed outside.



----------------------------


Stage Six; Advancement


"Let the people learn to read and write. Let our blacksmiths learn to master metal."


Quote
Stage Requirements:


- Construct a blacksmith.
- Construct a public library.
- Find a vein of iron while mining - quantity does not matter.
- Testificate Population of fifteen.


Restrictions:


- Blacksmith must contain at least two furnaces.
- [Blacksmith] Each furnace must have a stone chimney (global rule:in effect all game).
- Public library must contain at least six bookshelves.
- Stone mine depth limit increased to a maximum depth of layer 54. (use F3 control to check this)
- Torches cannot be placed outside.



----------------------------


Stage Seven; Entrenchment


"Our homes shall be set in stone and a great wall is to be built, to keep the forces of evil at bay."


Quote
Stage Requirements:


- Reinforce at least half of the current number of huts with stone walls.
- Build either a wooden, or stone wall around the village - a gate is optional.
- [OPTIONAL] Torches may be placed on the wall, but still limited to inside otherwise.


Restrictions:


- Stone mine depth restriction still in place.
- Wall must be at least two blocks high and cannot be jumpable by mobs. (excluding spiders)
- Torches may only be placed either inside, or on the village wall.



----------------------------


Stage Eight; Gods and Kings.


"Join us in prayer, brother."


Quote
Stage Requirements:


- Construct a shrine or monument to your God, Crukins.
- Shrine must have a rare metal centre-piece. (Iron, Gold, Lapis, etc)
- Testificate Population of twenty.


Restrictions:


- Shrine must be made out of smooth stone.
- Shrine must not be anymore than six blocks square in width.
- Stone mine depth restriction still in place.
- Torches may only be placed either inside, or on the village wall.



----------------------------


*** Congratulations! Your humble village has become a town!***


----------------------------


Stage Nine: Nobility.


"For the self-important snob, luxury is everything."


Quote
Stage Requirements:


- Construct one Manor for every ten Testificates.
- Construct a Manor for every player.
- Construct a resting garden.


Restrictions:


- Each Manor must contain at least four different rooms.
- Each Manor must be two storey.
- Each Manor must have a balcony.
- Each Manor must have at least two seperate entry/exit points.
- Each Manor entry/exit point must be double-doored.
- Resting garden is to be a sight of beauty, not where you grow your carrots.
- Resting garden must have seats.
- Resting garden must have a pond with a small waterfall.
- Resting garden must have clear borders, but not fully walled off.
- Resting garden must have jungle trees, vines and shrubs (leaves).
- Stone mine depth restriction REMOVED.
- Torches restriction REMOVED.



----------------------------


Stage Ten: Town Guard.


"This night the dead will walk among the living, and we shall be prepared."


Quote
Stage Requirements:


- Construct a town guard barracks somewhere inside of town.
- Construct an army camp on the outskirts of town.
- Construct an Iron Golem at the town barracks, if there isn't already some walking around.


Restrictions:


- Barracks must contain at least four rooms.
- Two rooms of the barracks must contain at least six beds each.
- One room of the barracks must contain chests with both weapons and armour stored.
- Army camp must cover a large area.
- Army camp must have target practice for archers.
- Army camp must have small, one-door huts with two beds each.



----------------------------


Stage Eleven: Divinity.


".. and on this day, our Lords shall smile upon us and our grand achievement."



Quote
Stage Requirements:


- Construct a grand temple.


Restrictions:


- Temple must be of a large size.
- Temple must have a large hall.
- Temple must have a lifted, center platform that is at least six square blocks wide.
- Temple roof must always be at least ten blocks away from the floor - including the platform.
- Temple must have golden blocks used in the decoration.


----------------------------
« Last Edit: August 06, 2012, 10:32:52 AM by Crusader »
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